LIANG Juhui

 
One Hour Game  (1996), video still, courtesy of Liang Juhui Memorial of Libreria Borges Institut d’Art Contemporain (CANTONBON) and Ms Yu Guoqing

One Hour Game (1996), video still, courtesy of Liang Juhui Memorial of Libreria Borges Institut d’Art Contemporain (CANTONBON) and Ms Yu Guoqing

 

One Hour Game

1996, performance, 14’19”

“In his performance One Hour Game, LIANG Juhui satinside the workers’ elevator cage of a high-rise constructionsite in Guangzhou and spent a frenzied hour playing anelectronic video game as the cage constantly moved up and down at high speed. Throughout the course of the game, he demonstrates the infiltration of expanding public spaces into individual private spaces and furthersought a means to reconcile their passive and activeconditions.

Co-founder of the Big Tail Elephants Group in 1990 with LIN Yilin an CHEN Shaoxiong, LIANG has participated in numerous group exhibitions, including the 50th VeniceBiennale in 2003.

Creating and using space is a major feature of LIANG Juhui’s works. It is perhaps due to the stimulation of urban environments that LIANG tends towards creating temporary contexts like setting up a stand to sell CDs or putting up advertisements for the treatment of sexually transmitted diseases on wooden shipping crates. Thesewere undoubtedly reproductions of typical spacesfound in the development of Chinese society. Without excluding allegorical dimensions, LIANG Juhui’s workshave always had an attitude of intervention, rejected bythe “fine arts”. For an artist who cannot exist outside society, choosing to “intervene” is an effective way to move away from aestheticism. Perhaps, other than “intervening”, there is no better reason to create.”

–Chen Tong, Creating an Using A Space